Deciding on the best weapon loadout for you is understandably a difficult one since the introduction of MK2 weapons and ammo. There are many combinations you could use based on whether you like to play more against other players (e.g. Deathmatches) or NPCs.
In our earlier post, we shared a breakdown of all the MK2 Ammo types, so that’s a great resource if you intend on optimizing your weapon loadout.
List of weapons that can be upgraded to MK2
Standard Gun | Upgrade Cost | Upgraded Gun |
Pistol | $73,750 | Pistol Mk II |
SNS Pistol | $79,575 | SNS Pistol Mk II |
Heavy Revolver | $99,000 | Heavy Revolver Mk II |
Pump Shotgun | $82,500 | Pump Shotgun Mk II |
SMG | $85,500 | SMG Mk II |
Assault Rifle | $98,750 | Assault Rifle Mk II |
Carbine Rifle | $107,500 | Carbine Rifle Mk II |
Bullpup Rifle | $105,750 | Bullpup Rifle Mk II |
Special Carbine | $135,000 | Special Carbine Mk II |
Combat MG | $119,000 | Combat MG Mk II |
Marksman Rifle | $149,000 | Marksman Rifle Mk II |
Heavy Sniper | $165,375 | Heavy Sniper Mk II |
The GTA Latest team has tried out all of the MK2 weapons, against both other players and NPCs. Taking into consideration damage, accuracy, range and fire rate. Because, too often do you see players focusing completely on the damage. We are after the best all-round weapon loadout.
If you are unfamiliar with the different Ammo Types, please read our MK2 Ammo Guide here.
If you haven’t gotten around to upgrading your standard weapons to MK2 versions yet, this guide can help you along the way.
Our recommended (best weapon loadout) is:
Loadout Position | Recommended Mk2 Weapons | MK2 Ammo & notable upgrades | Comments |
Pistol | Pistol MK2 | Hollow Point rounds + Suppressor | A solid stealth pistol. |
Heavy Revolver MK2 | Hollow Point rounds | One shot kills most players. Alternatively, use Incendiary rounds if you want a 100% chance of setting the enemy on fire. | |
Shotgun | Pump Action Shotgun MK2 | Explosive rounds | One shot to blow up most vehicles and players. They are called “Explosive Slugs” here. |
Rifle | Carbine Rifle MK2 | Armour Piercing rounds + Suppressor | Stealth rifle. |
Special Carbine Rifle MK2 | Normal ammo and Extended Magazine | For large hordes of NPCs. | |
MG | SMG MK2 | Hollow Point rounds | For drive-bys. |
Combat MG MK2 | Full Metal Jacket Rounds | Perfect against armored vehicles and helicopters. | |
Sniper Rifle | Sniper Rifle (Regular) | Suppressor | The only non-MK2 gun on this list, and your stealth sniper. Those Explosive rounds are pricey, so it always helps to have a regular sniper rifle to take down those NPCs. |
Heavy Sniper MK2 | Explosive rounds | The most powerful gun in the game. e.g. you can take down a Hydra jet with just 2 shots, or an MK2 Oppressor griefer with just 1 shot. |
NOTE:
- AUGUST 2022 UPDATE NOTE: even though the Military Rifle, Heavy Rifle & Service Carbine weapons have been released in recent updates, they do not make our cut for the best weapon load-outs. The latter two can potentially take the rifle spots in your loadout (Service Carbine for longer range due to better accuracy) if you have not yet unlocked MK2 weapons.
- the above table assumes that you will upgrade other components of each gun (e.g. barrel, sight, etc) anyway. So only unique modifications are mentioned in the table.
- Use the Suppressor on any of your stealth guns. While the in-game stat bars for weapons show that it has a negative impact on damage/range, that is actually not the case. Users who have dived into in-game files will know that the Suppressor actually does not have a negative impact on any of your weapon stats.
- We find having a simple loadout is better and easier to work with. But if you don’t mind a loadout with more than 2 weapons per slot, consider getting a 3rd rifle. We suggest the Assault Rifle with Full Metal Jacket rounds, as a good backup for when your Combat MG MK2 runs out of ammo.