Grand Theft Auto Online is the biggest cash cow we have ever seen in online gaming. Since the launch in 2013, Rockstar has seen the game reach new heights every year, with a fan base that keeps growing. They have been milking the game for all it is worth, with no crossplay, unaddressed loading times and no GTA6 in sight till at least 2022. After years of no real competition, GTA6 vs Everywhere is the most exciting battle developing in this genre.
The game has sold 130 million copies to date. Similarly, a huge online community has grown to boot (while revenue in that area isn’t always clear). Thanks to this success, Rockstar have been delaying GTA6 for years.
What is Everywhere?
Former Rockstar President Leslie Benzies formed the studio Build a Rocket Boy back in 2016. The studio comprises of a lot of former Rockstar employees. Long story short, Rockstar and Leslie sued the shit out of each other back then (copyright issues, royalties and so on). But they claim all is settled now.
Everywhere is looking to become the first game to truly challenge GTA Online. The game’s landing page claims that players are going to be an “integral” part of the game’s creation. This is exactly what Rockstar has fallen behind on. In September they secured $42million in funding. With the ex-Rockstar talent on board, they are now a formidable force coming for GTA’s market share.
GTA6 vs Everywhere: The thing with Rockstar..
Rockstar have become complacent over the years, there’s no denying it. There is no other game even close to replicating what the online community and experience they’ve created. Not many have tried either.
Due to this position of comfort, there are many that claim the studio has become disconnected from what the players. It’s noticable in a wide range of areas; the game taking a ridiculous time to load/move between modes has been a running joke for years, modders and hackers have run rampant (especially in PC), Game Support service are quite poor and newer updates seem to focus more on milking what’s left of GTA Online rather than delivering a better experience and listening to what users want – to name a few.
All in all, this is great for the average gamer. This development will force Rockstar to be more customer-centric and we’ll all end up with a better experience. Whichever game we end up adopting.